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QUICKTIPS: Hunters are very vulnerable up to
level 10 |
Investigative Gaming
Issue 1: World of Warcraft
In our inaugural edition of Investigative Gaming, I'm
checking out the MMORPG that everyone's talking about, even four years after
it's launch: World of Warcraft. The goal of this segment in to get to the bottom
of gaming stories, in this case the question being, "Why is this game still so
popular?" I'm not normally one for online games; I'm rather antisocial that way.
As such, I've never tried WoW before recently, when I began delving into it for
this article. To begin my investigation, I chose a Tauren hunter and named him
Lug. I knew a little about this game by word of mouth, but this was my first
time jumping in, and I was going in head first with no safety net. My first
opinion was that I liked the artwork. After recently having been putting
Frontlines: Fuel of War and Unreal Tournament 3 to the test, I really dug the
bright atmosphere. This is proof that it's not all about polygons or realistic
character models. If you can give your characters and world charm, like in Team
Fortress 2 or Legend of Zelda: Wind Waker, you'll be able to capture your
audience. That's exactly what WoW does.
Gameplay wise, I felt a little like I was playing a very
bright and cheery Diablo. You click on a creature, wait until either you or it
dies, and repeat ad infinitum. Naturally there's more to it then that, but
that's the way it feels in the beginning. Lug, I was happy to find out, has a
gun. Being a veteran gamer, I didn't need tutorials or any other help to realize
that I should use it early and often to wound baddies at a distance before they
can close in on my poor avatar. I also quickly became a fan of the Tauren's War
Stomp ability, which enabled me to stun a foe and back off for a few more shots
when I was wearing down.
Money is a big issue in this game, and there's just not
enough of it for newbies like me. So far my little Tauren dude is still in
Mulgore, leveling up in hopes of surviving the Barrens when he finally decides
to leave. He's currently, after about 2 days of sporadic, on-and-off playing,
level 7. I've done about half of the available quests for my level, and am a
good skinner (level 45+) and an ok leather worker (level 20+). I chose those,
not only because they seemed hunter-y, but because as long as I was killing
things, I may as well make a killing off of it, so to speak.
The game seems to be allot of fun, but I'm only a couple of
hours in, and only with one character. To conclusively answer this question,
more playtime is needed. Look for Issue 2 of Investigative Gaming soon. Alphasim
out.

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