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Animal Crossing: City Folk

DEVELOPER:

Nintendo

PUBLISHER:

Nintendo
SYSTEMS: Wii

QUICKTIPS: Don't ignore your neighbors! They're the key to having fun in Animal Crossing

Animal Crossing: City Folk

Few Changes, Few Surprises, Little Fun

I originally played Animal Crossing on the Gamecube when a local Blockbuster got a copy a week before the official release. I fell in love with the game right away, and played the heck out of it. Beta, too, enjoyed it immensely. That said, neither of us were highly enamoured by the recycled content of AC: Wild World on the DS. It was too much of the same with little innovation. After playing the original for a couple years, you have to forgive us for wanting a few changeups here and there to keep things fresh. Now that City Folk is upon us, is it a new game, or the orginal again with a city tacked on? Unfortunately, it's the latter.

The first thing you'll notice up joining your town is that Nook still runs things, and that the chores he sends you on still haven't changed. It's the same exact errand run you did when you first played Animal Crossing. Of course, if you've never played an Animal Crossing title before, then this will all be new to you. How many people is that, though? How many Nintendo gamers who haven't at least tried Animal Crossing would still be playing this? Very few, I'd imagine. For those of us for whom this is a third run, it's very stale. The neighbors are the same as before, and a few new chores to run for them doesn't cover that up. So, if the main game isn't new, then what about the city? Surely, they fit something new in there, right?


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