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QUICKTIPS: People on the Isles are crazy, but
most aren't violent |
The Elder Scrolls IV: Shivering
Isles
Better then the orginal?I
granted the title of e-AAGH.net's 2006 Game of the Year upon Oblivion for good
reason. It's one of the best games I'd ever played. Naturally I had to
give the expansion pack, Shivering Isles a go. Now that I have, I've found that
I may have enjoyed it more then the original. Can an expansion pack win a Game
of the Year award? We'll see at year's end.
The Isles are the work of the Daedric Prince of Madness,
Sheogorath. You get there from an odd door that opens in the Nibany Basin. Once
there you are immediately given tasks to test your fortitude, key amongst them
being the slaying of the monstrous Gatekeeper. In traditional Elder Scrolls
style, there's more then one way to go about this (starting with brute force, of
course).
The main quest takes you to only a few choice points on the
Isles, but I enjoyed it much more than Oblivion's. Sheogorath himself is a riot
and I felt like I was making more of a difference here. That sensation of
progress pushed me through the story much faster then in the main game.

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