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Fallout 3 |
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DEVELOPER: |
Bethesda |
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PUBLISHER: |
Bethesda |
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SYSTEMS: |
PC, Xbox 360, PS3 |
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QUICKTIPS: Most consumables irradiate you, so
watch what you eat! |
Fallout 3
Good, Gory FunI want to
start with a disclaimer here: I have not played the first two Fallout games. I
know about them, and I've read about them, but I have not played them.
Therefore, you'll be getting a review from - and for - a gamer just coming into
the series. With that out of the way, let's get this thing underway.
Fallout 3 has been negatively tagged as Oblivion with guns.
That's not really very accurate, because if you went by the unfamiliar landscape
and piecemeal construction, it's more like Morrowind with guns. I'm kidding, but
it does somewhat earn the former designation. I know that when I found my first
subway to enter, my first thought honestly was "this is like finding an Alyed
Ruin!" Not that that's a bad thing. Oblivion was our 2006 Game of the Year, and
it still holds up today. Of course, Fallout's theme and gameplay pegs it for a
much more mature audience.
We'll start with the theme. Civilization at large has been
destroyed in World War 3, mainly between the U.S. and China, and all that's left
is an irradiated wasteland. You begin as a baby, growing up in a Vault-tec
vault, creating your character as you go. Once you reach the climax of this
opening sequence, you exit the vault and are given the Oblivion treatment with
all of that free space sprawling out before you, beckoning for exploration. That
'free space' is the Capital Wasteland, formerly Washington, D.C., and it's not
free, per say. It's going to take a strong will to survive out there, and that's
going to take VATS.

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