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QUICKTIPS: Pick your partner wisely, as it can
affect the story |
Jade Empire
An overlooked Xbox Classic makes it's way to PC
I've reviewed several third-person console games that have
been ported to PC so far in my tenure at e-AAGH.net, like Fable and San Andreas,
and this one falls right in line with what I've learned in the past. Sharper
graphics, shorter load times and a workable keyboard/mouse control setup. Jade
Empire is allot of fun to play for anyone who appreciates a good beat-em-up with
a few moral complications tossed in.
Jade Empire, like any good martial arts tale, starts with
your character - one of about six that you pick from the start and can only
customize a little - training at a secluded training school. It doesn't take
long for you to find out that you're 'special,' and that you have a mysterious
destiny to fulfill (of course). Before long, the village is gone, almost
everyone is dead, and you're free of any responsibilities and are able to go
seek out that mysterious destiny you've heard you had.
I like to describe Jade Empire as Fable meets Final Fantasy
VII, with a little Shenmue 2 tossed in. The game plays out allot like an
oriental Fable, with you picking your path as either good or evil (or, in this
case, following the open palm or closed fist paths. Same thing), and then
setting out across a fairly linier story line to the end. I assosiate it with
FFVII because you pick up partners along the way who join you in combat, plus
you plug materia-like gems into an idol you carry around for attribute bonuses.
The Shenmue 2 reference was a stroke of nostalgia I got upon entering the
Imperial City. I felt I was back in Aberdeen all over again.

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