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QUICKTIPS: You can only powerslide in manual
slide mode |
Mario Kart Wii
I love the bikes, not because they control different
(because they don't ), but rather for their wheelie option. You can pull a
wheelie at any point on a bike to get a speed boost at the expense of turning
ability. With either the karts or the bikes you can do stunts off of jumps, be
they large or small. Stunts give you a speed boost upon landing but some jumps
are out of the way, so you have to balance the speed boost you get versus taking
the shortest line. Each weight class, of which there are three (large,
medium and small) has three karts and three bikes to start with, with more
unlocked through play. There are also a total of 32 tracks, with half being
available at the start while the rest need unlocking. 16 of the total tracks are
retro courses, and while the art styles are fun and hold the look of the old
games, I do wish they'd spruced them up more for the Wii.
There are a number of hidden racers available as
well, including the Mii tied to your racing ID. This is a fun idea for me and
really should have been in Smash Bros. Brawl. Battle mode, a staple of the
franchise, is fun as well with a number of new and retro battle mode stages and
12 people battling at once, but you're forced to battle in teams and I dislike
the points system. Losing all of your balloons means nothing since you're
immediately respawned to continue while the only perk for your enemy are points
on the board. All battles are time based now and the maps are HUGE.
I do have a problem with the difficulty, though. Time and
again you'll be thwarted when racing in the Grand Prix when you get hit by a
slew of items just when you're about to win. All I can think of is all the time
I put in to playing NBA Hangtime when the AI would artificially keep things
close by screwing the player over with cheap baskets for itself and lowered
abilities for the player. The AI here uses similar tactics and you will lose
repeatedly through no fault of your own.
Mario Kart DS is still my favorite in this series and Mario
Kart Wii has some serious flaws, but it's still fun. Don't bother playing by
yourself, other then to unlock more karts, racers and tracks. Get a couple
friends, some snacks, and a couple wheels to experience this game the way it was
meant to be played. Alphasim out.

|
Graphics |
Sound |
Gameplay |
Replay Value |
Difficulty |
Overall |
| 6.5 |
6.0 |
8.0 |
8.5 |
8.0 |
7.0 |
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